Author: David I. Meeks

Posted by Robbie McLachlan – Developer Marketing In our latest #WeArePlay film, which celebrates the people behind apps and games on Google Play, we meet Bill and Silver – the duo behind Amanotes. Their game company has reached over 3 billion downloads with their mission ‘everyone can music’. Their titles, including the global hit Magic Tiles 3, turn playing musical instruments into a fun, easy, and interactive experience, with no musical background needed. Discover how Amanotes blends creativity and technology to bring joy and connection to billions of players around the world. What inspired you to create Amanotes? Bill: It…

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Canabalt is a classic endless runner where you will race across rooftops and avoid obstacles. With a single button control, eight game mode options, and different runners to choose from, you can run for a high score or just for survival. As one of the originals in this genre, Canabalt has you running to survive the destruction around you. You can escape alone or bring another runner along for the journey. Controls are simple allowing you jump across rooftops with a tap. Obstacles and distractions are everywhere, so keep your eyes peeled as you race for safety. Canabalt is an…

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Unpossible is a fast paced, sci-fi obstacle avoidance tube racing game. It challenges you to avoid obstacles as you traverse a “Tron”-esque tube from a first-person perspective. As you go, the game effectively tests your skills, your reflexes, and even your memory. The aim in Unpossible is to control a futuristic vehicle that’s traveling along a track which continually twists and turns. Along the way, countless barriers will block your path, and you’ll need to tap or tilt left or right in order to steer your machine around each obstacle. Unlike other twitch games, though, Unpossible is designed to be…

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Posted by Laura Nechita – Product Manager, Google Play and Rejane França – Group Product Manager, Google Play Starting today, Google Play is revamping the way developers can manage one time products, providing greater flexibility and new ways to sell. Play has continually enhanced the ways developers can reach buyers by helping you to diversify the way you can sell products. Starting in 2022, we created more flexibility for subscriptions and a new Console interface. And now, we are bringing the same flexibility to one-time products, aligning the taxonomy for our one-time products. Previously known as in-app products, one-time product…

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